{"id":200,"date":"2013-01-19T09:27:07","date_gmt":"2013-01-19T17:27:07","guid":{"rendered":"http:\/\/martinecker.com\/martincodes\/?p=200"},"modified":"2013-01-19T09:27:07","modified_gmt":"2013-01-19T17:27:07","slug":"rudebuild-version-1-3-released","status":"publish","type":"post","link":"http:\/\/martinecker.com\/martincodes\/rudebuild-version-1-3-released\/","title":{"rendered":"RudeBuild Version 1.3 Released"},"content":{"rendered":"<p>I just released version 1.3 of RudeBuild, my unity\/bulk C++ build tool for Visual Studio 2008-2012. Check out the release notes and download information at <a href=\"http:\/\/www.martinecker.com\/rudebuild\/version-1-3-released\/\">http:\/\/www.martinecker.com\/rudebuild\/version-1-3-released\/<\/a><\/p>\n<p>For those not familiar with the tool, here's a description:<\/p>\n<p>RudeBuild is a non-intrusive bulk\/unity C++ build tool that seamlessly integrates into Visual Studio 2008, 2010, and 2012 as an add-in.  It can speed up build times of large C++ projects by a factor of 5 or more. RudeBuild also supports the use of IncrediBuild to speed up your build times even more.<\/p>\n<p>RudeBuild comes in two flavors, as a command-line tool that works on Visual Studio solution files and as a Visual Studio add-in complete with toolbar and menus.<\/p>\n<p>When used as an add-in the toolbar acts and looks just like the regular build toolbar but behind the scenes a bulk\/unity build of C++ projects is triggered, automatically combining the .cpp files into unity files in a cache location and running devenv to build the modified solution\/project. Using RudeBuild in this manner is transparent to the developer and requires no modification to the original source code or project files whatsoever given that the codebase is bulk\/unity build-safe. Being bulk\/unity-build safe means that there are no symbols with the same name in two different translation units. For example, it is invalid to have a static function called GetFileTime in both File1.cpp and File2.cpp.<\/p>\n<p>The command line version of RudeBuild is useful for automated builds, for example on build servers. A solution file, build configuration and optionally a project name must be specified on the command line.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>I just released version 1.3 of RudeBuild, my unity\/bulk C++ build tool for Visual Studio 2008-2012. Check out the release notes and download information at http:\/\/www.martinecker.com\/rudebuild\/version-1-3-released\/ For those not familiar with the tool, here's a description: RudeBuild is a non-intrusive &hellip; <a href=\"http:\/\/martinecker.com\/martincodes\/rudebuild-version-1-3-released\/\">Continue reading <span class=\"meta-nav\">&rarr;<\/span><\/a><\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"_mi_skip_tracking":false,"footnotes":""},"categories":[17],"tags":[20,19,21,18],"class_list":["post-200","post","type-post","status-publish","format-standard","hentry","category-tools","tag-new-release","tag-rudebuild","tag-tools-2","tag-visual-studio"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v19.12 - https:\/\/yoast.com\/wordpress\/plugins\/seo\/ -->\n<title>RudeBuild Version 1.3 Released - Martin Codes<\/title>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"http:\/\/martinecker.com\/martincodes\/rudebuild-version-1-3-released\/\" \/>\n<meta property=\"og:locale\" content=\"en_US\" \/>\n<meta property=\"og:type\" content=\"article\" \/>\n<meta property=\"og:title\" content=\"RudeBuild Version 1.3 Released - Martin Codes\" \/>\n<meta property=\"og:description\" content=\"I just released version 1.3 of RudeBuild, my unity\/bulk C++ build tool for Visual Studio 2008-2012. Check out the release notes and download information at http:\/\/www.martinecker.com\/rudebuild\/version-1-3-released\/ For those not familiar with the tool, here&#039;s a description: RudeBuild is a non-intrusive &hellip; Continue reading &rarr;\" \/>\n<meta property=\"og:url\" content=\"http:\/\/martinecker.com\/martincodes\/rudebuild-version-1-3-released\/\" \/>\n<meta property=\"og:site_name\" content=\"Martin Codes\" \/>\n<meta property=\"article:published_time\" content=\"2013-01-19T17:27:07+00:00\" \/>\n<meta name=\"author\" content=\"Martin Ecker\" \/>\n<meta name=\"twitter:label1\" content=\"Written by\" \/>\n\t<meta name=\"twitter:data1\" content=\"Martin Ecker\" \/>\n\t<meta name=\"twitter:label2\" content=\"Est. reading time\" \/>\n\t<meta name=\"twitter:data2\" content=\"1 minute\" \/>\n<script type=\"application\/ld+json\" class=\"yoast-schema-graph\">{\"@context\":\"https:\/\/schema.org\",\"@graph\":[{\"@type\":\"WebPage\",\"@id\":\"http:\/\/martinecker.com\/martincodes\/rudebuild-version-1-3-released\/\",\"url\":\"http:\/\/martinecker.com\/martincodes\/rudebuild-version-1-3-released\/\",\"name\":\"RudeBuild Version 1.3 Released - Martin Codes\",\"isPartOf\":{\"@id\":\"http:\/\/martinecker.com\/martincodes\/#website\"},\"datePublished\":\"2013-01-19T17:27:07+00:00\",\"dateModified\":\"2013-01-19T17:27:07+00:00\",\"author\":{\"@id\":\"http:\/\/martinecker.com\/martincodes\/#\/schema\/person\/2ad254c988c5aaef13e54a1cadde5816\"},\"breadcrumb\":{\"@id\":\"http:\/\/martinecker.com\/martincodes\/rudebuild-version-1-3-released\/#breadcrumb\"},\"inLanguage\":\"en-US\",\"potentialAction\":[{\"@type\":\"ReadAction\",\"target\":[\"http:\/\/martinecker.com\/martincodes\/rudebuild-version-1-3-released\/\"]}]},{\"@type\":\"BreadcrumbList\",\"@id\":\"http:\/\/martinecker.com\/martincodes\/rudebuild-version-1-3-released\/#breadcrumb\",\"itemListElement\":[{\"@type\":\"ListItem\",\"position\":1,\"name\":\"Home\",\"item\":\"http:\/\/martinecker.com\/martincodes\/\"},{\"@type\":\"ListItem\",\"position\":2,\"name\":\"RudeBuild Version 1.3 Released\"}]},{\"@type\":\"WebSite\",\"@id\":\"http:\/\/martinecker.com\/martincodes\/#website\",\"url\":\"http:\/\/martinecker.com\/martincodes\/\",\"name\":\"Martin Codes\",\"description\":\"Ramblings from a video game\/graphics programmer on anything coding- or graphics-related\",\"potentialAction\":[{\"@type\":\"SearchAction\",\"target\":{\"@type\":\"EntryPoint\",\"urlTemplate\":\"http:\/\/martinecker.com\/martincodes\/?s={search_term_string}\"},\"query-input\":\"required name=search_term_string\"}],\"inLanguage\":\"en-US\"},{\"@type\":\"Person\",\"@id\":\"http:\/\/martinecker.com\/martincodes\/#\/schema\/person\/2ad254c988c5aaef13e54a1cadde5816\",\"name\":\"Martin Ecker\",\"image\":{\"@type\":\"ImageObject\",\"inLanguage\":\"en-US\",\"@id\":\"http:\/\/martinecker.com\/martincodes\/#\/schema\/person\/image\/\",\"url\":\"https:\/\/secure.gravatar.com\/avatar\/7dfd53e699c35d22210a3c63e4b3e2cfae66f49029b0cde5f3c9d86847471d7a?s=96&d=mm&r=g\",\"contentUrl\":\"https:\/\/secure.gravatar.com\/avatar\/7dfd53e699c35d22210a3c63e4b3e2cfae66f49029b0cde5f3c9d86847471d7a?s=96&d=mm&r=g\",\"caption\":\"Martin Ecker\"},\"url\":\"http:\/\/martinecker.com\/martincodes\/author\/admin\/\"}]}<\/script>\n<!-- \/ Yoast SEO plugin. -->","yoast_head_json":{"title":"RudeBuild Version 1.3 Released - Martin Codes","robots":{"index":"index","follow":"follow","max-snippet":"max-snippet:-1","max-image-preview":"max-image-preview:large","max-video-preview":"max-video-preview:-1"},"canonical":"http:\/\/martinecker.com\/martincodes\/rudebuild-version-1-3-released\/","og_locale":"en_US","og_type":"article","og_title":"RudeBuild Version 1.3 Released - Martin Codes","og_description":"I just released version 1.3 of RudeBuild, my unity\/bulk C++ build tool for Visual Studio 2008-2012. 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